Satu
is a game of skill and strategy. The aim of the game is to
make the play-grid represent a pre-determined combination
in the shortest possible time. This is accomplished by clicking
on the squares - each square will control the state of one
or more of the other squares. The required combinations are
shown on the play screen
and cycle after every six levels.
Additionally,
the affect each square has on the other squares also changes
every six levels. For the first six levels, each square will
only affect one other square, so achieving the correct combination
is quite simply a matter of clicking on each square in turn
until each has been changed to the required state. On further
levels, however, the effects are more complicated.